Project Name: Assassin’s Creed 2
Engine: Anvil
Role: Animation Project Manager

Description: As the Animation Project Manager for Assassin's Creed 2, I held a multifaceted role at the helm of a talented team of 22 animators. With a blend of leadership, organization, and technical expertise, I orchestrated the animation process from concept to completion, ensuring that every movement within the game contributed to its immersive storytelling experience.

Responsibilities:

  1. Team Leadership and Guidance: Leading a team of 22 animators, I provided direction, motivation, and mentorship to foster a collaborative and high-performing work environment. Through clear communication and strategic delegation, I optimized team productivity and cohesion.

  2. Assignment and Resource Management: Leveraging a deep understanding of each animator's strengths and skillsets, I assigned tasks and projects that aligned with their abilities and interests. By effectively managing resources, I ensured that workloads were balanced and deadlines were met without sacrificing quality.

  3. Approval Process Oversight: Serving as the gatekeeper of animation quality, I managed the approval process for all animation submissions. From initial concept pitches to final polished animations, I meticulously reviewed each iteration to ensure alignment with the creative vision and technical standards of the game.

  4. Motion Capture Coordination: As the liaison between the animation team and the motion capture studio, I orchestrated all aspects of the motion capture process. This included planning and scheduling sessions, directing performers, and overseeing the integration of motion capture data into the game's animation pipeline.

  5. Cross-Functional Collaboration: Collaborating closely with other departments such as game design, art direction, and programming, I ensured seamless integration of animation assets into the broader game development process. By fostering open communication and collaboration, I facilitated a cohesive and immersive player experience.

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